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  1. Ack!
  2. What Races?
  3. Weaponry
  4. deep thoughts....
  5. Ca$h
  6. Transportation
  7. Magic
  8. In-Game Music
  9. Greetingz...
  10. Movement
  11. style of combat
  12. Hey
  13. a few more questions
  14. Player death.
  15. Stats/Levels?
  16. races
  17. player base
  18. FOOD
  19. Movement and Combat
  20. Technology
  21. Player Made Literature
  22. Cataclysmic Awareness
  23. On Setting and Player Purpose..
  24. A few questions about the game world
  25. A word on publicity
  26. What kind of Monsters?
  27. Weather
  28. Night/Day with different Monsters/animals
  29. Questions
  30. Roleplaying...
  31. Release
  32. Character art and opinions
  33. Assumptions and questions
  34. Treatment of health (hit points)
  35. Skill limitations
  36. Player-made Magical Items
  37. Character classes
  38. Merchants
  39. Animal Companions
  40. Mythos
  41. Containers
  42. Attention all MMORPG players!!
  43. Beta Testing
  44. Grouping
  45. Arenas
  46. Ideas on spicing up combat without introducing twitch aspects
  47. Thoughts on MMORPG programming
  48. Status
  49. Magical Skills?
  50. archery
  51. Gate Travel
  52. under water zones
  53. What's the story?
  54. API
  55. What evil things to do beside pking
  56. Perspective
  57. Screenshots of characters?
  58. Monster design contest?
  59. Equipment/Items vs. Skill
  60. Remembering something in EQ
  61. Some Aspects of Combat
  62. roads
  63. Arcanity Music and Sound
  64. So how did Brickhouse go from daytrading to...
  65. Nice interview on vault network
  66. My god this board is hard to read!
  67. Mass killing
  68. blacksmithing?
  69. Money Sinks....
  70. Stick to the basics
  71. SHIELDS, what about them?
  72. group tactics (just found this)
  73. Greetings All
  74. new player towns and such?
  75. PKilling & Camping
  76. MAGIC SPELLS
  77. HEALING
  78. Fabrication of Magic Items
  79. Level Advancement
  80. SCREEN SHOTS
  81. How About Pain
  82. A few words of encouragement
  83. poisons?
  84. Please don't make us kill bunnies!
  85. Dynamic Merchants!
  86. New interview on RPGVault
  87. Mind Control?
  88. Player Death
  89. Alchemy: What method?
  90. Just as a note
  91. Intelligent Monsters?
  92. releasing information
  93. Cities - Living and Building Within
  94. When is the Beta test suposed to start
  95. New Screenshots from the new engine
  96. 1000
  97. PC Gamer
  98. "Jerks" post on another (EQ) forum
  99. Email Options Disabled?
  100. Hey Rich!
  101. Characters?
  102. Cds
  103. How about a Military System
  104. Ships & Travel
  105. Game Codes
  106. Content
  107. Somthing along the lines of Arcanity
  108. Balance
  109. Just Curios
  110. How will armor, clothing look?
  111. (Herbal Remedies)/drugs
  112. Monster AI and Abilities
  113. FanArt
  114. Magic & Spell Casting
  115. Greetings
  116. Melee
  117. The FAQ
  118. Game Rating/Enforcement
  119. My ideas on death and "special items."
  120. Melee vs. Magic
  121. Where did you find about about us?
  122. Building
  123. TeamVsTeam
  124. The tank/mage
  125. Player vs Player
  126. Object Intelligence
  127. Silly new comments
  128. Dumping stereotypes and cliches
  129. Rolfe's IGN interview
  130. weather
  131. World Size
  132. Kicking the dead! Juuust a bit long here folks!
  133. Movement animations and traveling
  134. Necromancy?
  135. Everquest Replacement!
  136. Beta Testing
  137. Failed attempts on some really cool stuff in other MMPORGS
  138. Storyline?
  139. POLITICS
  140. Religeon
  141. A Question of Time
  142. Questions/Comments from someone new
  143. Conquering the beast that is EQ!
  144. Starting character customization.
  145. No zones
  146. FLIGHT
  147. a good question on magic.....
  148. Can you PLEASE keep all the good stuff out of newbie hands
  149. Happy New Year, Guys!
  150. Starting Magic Schools
  151. BETA TEST
  152. FATIGUE
  153. Continent Info
  154. MOVEMENT RATES
  155. Chat engine
  156. A question for the game developers.
  157. Ranged stuff, speed, and escaping
  158. Name filter Idea
  159. Names above peoples heads
  160. Radar and the Rogue
  161. Player Polarization
  162. Fresh Idea
  163. Economics
  164. Magic by any other name.
  165. Is Arcanity the game for you?
  166. Race idea
  167. great site
  168. Game World
  169. The Arcanity Warrior
  170. NEW SKILLS?
  171. Barbor Shops and Tattoo Parlors
  172. What are you going to do to encourage Role Playing in Arcanity?
  173. GLADIATOR
  174. SCREEN SHOTS
  175. Damage
  176. What do you do to keep games from getting stale?
  177. Pricing info? or Free :)
  178. tell me a story!
  179. what'd got for a rig?
  180. Something to Consider...
  181. Chat On Combat and Damage
  182. Everyone on one server huh?
  183. The end of the world is nigh
  184. Will there be enough CMs?
  185. Dev Chat 2-15-2000
  186. Novus Deities
  187. Game price
  188. Ongoing Catastrophies (mind the spelling haha)
  189. boat's and money gain
  190. Open GL question
  191. hrmm....
  192. Conserns
  193. Players teaching players
  194. Cities
  195. Death, and Dragons
  196. inactive's
  197. Competition
  198. Spell casting
  199. A forum design request.
  200. quick gl test
  201. mingame-events?
  202. Dev chat- March 1st
  203. Thief or no thief?
  204. CHARACTERS FOR SALE????
  205. PVP
  206. Good idea check out rolfe rest dev team
  207. New screenies are sweet!!!
  208. Press Alert: Interview at Gamespot
  209. Active
  210. Item Decay
  211. MAGIC ITEMS
  212. Ok, here are my first ideas ...
  213. loot
  214. Banks?
  215. Will the players be able to interact with the land?
  216. The mysteries of Modern English
  217. Race?
  218. New RACE!
  219. wooohooo
  220. George’s Master Topic List v1 (long)
  221. here's an idea on races:
  222. all times posted in PT
  223. IRC
  224. Introduction - LONG
  225. Random Thought... (Lengthy)
  226. new RACE?
  227. Rolfe's Question
  228. spell effect
  229. Love, marriage and game mechanics
  230. non-game issue
  231. hi again
  232. chat
  233. Drunkeness
  234. sorry
  235. Guilds
  236. Happy Easter, BrickHouse !
  237. PKs and the Law
  238. How goes the development
  239. Mana Batteries/Crystals
  240. Mana Sources
  241. Teleportation
  242. Will the terrain have an impact on fights?
  243. Weapon Effects
  244. dual attacks
  245. BHT Update!
  246. Gameplay-Customization
  247. Monster AI
  248. Ramble down the path between good and evil.
  249. Press Alert: InQuest Gamer
  250. Change the world?