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BelDragos
10-31-2000, 04:11 PM
How are you going to run poisons, venom, and toxins? Personally I wouldn"t want them in the game but it would take the natural attacks away from many natural creatures such as spiders, snakes, scorpians, Ect... Thats not to mention dragons, basilisks, cockatrices, and many more. Eventually someone will meet one of these and they will want to know what's going to happen.

UBIK
10-31-2000, 05:53 PM
you really want to find a way to get rid of wrentia from turning you into human-kabobs, dont you?

Wrentia
10-31-2000, 11:05 PM
Thirty IS, but not BelDragos.

On poisons....

Handle them anyway you want, just don't make it look like that Spider is casting a spell on me.....:)

-Wrentia

Kymeri mac An Iolar
11-01-2000, 01:43 PM
Aye, poisons are a part of the environment. Poisonious monsters and if there are going to be assasins they need their stock and trade poisons.

BelDragos
11-01-2000, 04:22 PM
What is the system that will be used for poisons?

Slitherrr
11-01-2000, 06:32 PM
Well, that hasn't been mentioned at all, really... It is a valid point, although not as important as some other things. I was pretty annoyed with the spell-casting spider schtick myself. Same with the rats that 'cast' rabies, and etc. So, in the words of the great David Allen, "Not at this time"

Kymeri mac An Iolar
11-02-2000, 10:37 AM
:eek: A David Allen quote out of our Brickhouse guys! Oh No the trend is starting!;)

BelDragos
11-02-2000, 02:21 PM
Dont eat that hemlock with your Human on a Stick.